Enhancing the Dining Experience Through the Use of Game Thinking
Gastronomy is a creative discipline in which all senses play an important role. Research on flavor perception in multisensory experiences is discussed, as well as examples of gastronomic proposals in which multi-sensory inputs are paired with food. Game thinking is suggested as a source of relevant knowledge in the attempt to build multi-sensory gastronomic experiences.
Building on top of this hypothesis, me and four colleagues conducted an experiment of a playful dining themed after L. Carroll’s 'Alice in Wonderland'. During two weeks and a half, Ferran, Mirzel, Asbjørn, Thomas and me conceptualized, designed, built, and executed a whole dining experience. In 'The Mad Hatter's Dinner Party', diners were immersed into the magic of Wonderland. We seeked to explore how the dining experience is influenced by game thinking and interactive elements.
A paper describing the experiment and the findings was presented at SIDeR '16 conference in Malmö (Sweden) and was recognized with the best paper award in the event. A poster version of the paper was also presented at the NordiCHI '16 conference in Göteborg (Sweden) in October 2016.